In episode 20, Steve speaks with Jordan “Soma” Tayer about his path into the video game industry, his work on Survivor GameZ, spearheading the early years of Twitch, and his new position at Tempo Storm eSports/Media.
In episode 19, Steve speaks about Genesis 5 in Oakland, California. This was his first time competing in a major Smash Bros. 4 tournament, and he highlights what occurred inside and outside of his matches at one of the largest Fighting Game tournaments of the year.
In episode 18 of Beyond Beta Podcast, Steve continues speaking with Zeshan “Z” Fooroqi (a professional Smash Bros. 4 player) about training and progression, player mentality, the evolving meta game in Smash Bros. 4, work ethic, and the Smash Bros. Community. (Part 2 of 2)
In episode 17 of Beyond Beta Podcast, Steve speaks with Zeshan “Z” Fooroqi (a professional Smash Bros. 4 player) about Smash Bros., Esports, traveling for tournaments, the competitive spirit, and more. (Part 1 of 2)
In episode 16 of Beyond Beta Podcast, Stewart Gilray and Steve continue their conversation from last time. Join them as they dive into V.R., Oddworld, advice for young people trying to enter the video game industry, and more. (Part 2 of 2)
In episode 15 of Beyond Beta Podcast, Stewart Gilray and Steve speak about Stewart’s path into the industry, his extensive career in video game development in the U.K., his two year break from games, and more. (Part 1 of 2)
In episode 14 of Beyond Beta Podcast, John Comes and Steve speak about Kickstarter, Virtual Reality, indie game development, and more.
In Episode 13 of Beyond Beta Podcast, Steve and Laralyn talk about collaboration, game development, and being a leader in the industry.
In this bonus Halloween Episode with Randy Greenback, Steve and Randy discuss Friday the 13th, video game development, and building a community.
In Episode 12 of Beyond Beta Podcast, Steve and Jason talk about being a writer in the video game industry, the writing process, board games, and dealing with both positive and negative reviews when releasing a new game.
In Episode 11 of Beyond Beta Podcast, Steve discusses Esports, marketing, the Las Vegas community, and the future of competitive video games with Max Curtis, the Esports manager for the Downtown Grand Hotel and Casino in Las Vegas, Nevada.
In Episode 10 of Beyond Beta Podcast, Steve continues speaking with Denis Dyack about his run-ins with the Press, Gamergate, and the Perimeter Institute. Denis also opens up on the painful experience of having to shutter the doors on Silicon Knights, and what it’s like to be a leader…and more. (Part 2 of 2)
In this mini-podcast, Steve introduces a new component to the Beyond Beta Podcast family…a docuseries that will follow a year-long journey into Esports and Smash Bros 4.
In Episode 9 of Beyond Beta Podcast, Denis Dyack speaks about founding Silicon Knights, Blood Omen: Legacy of Kain, Eternal Darkness, and his relationship with Nintendo. (Part 1 of 2)
In Episode 8 of Beyond Beta Podcast, Steve speaks with amateur and professional Smash Bros. 4 players about their approach to the game, their sponsorships, their training methods, and more.
In Episode 7 of Beyond Beta Podcast, Milo Ocampo of 8-Bit Esports speaks with Steve about collegiate and professional Esports, his path to becoming a tournament organizer and team founder, the current state of Esports, and his passion for Smash Bros.
In Episode 6 of Beyond Beta Podcast, Dan Cermak and Steve discuss Dan’s career path to Volition, his experience with layoffs, and his idea to move the company into the open world genre with Saint’s Row and Agents of Mayhem.
In Episode 5 of Beyond Beta Podcast, Louis Castle discusses the history of Westwood Studios, Command & Conquer, Blade Runner, Boom Blox, and more. The episode also includes a look at Louis’s career path to Amazon Game Studios and his approach to making great video games.
In Episode 4 of Beyond Beta Podcast, Brittany Aubert of City State Entertainment and Steve talk about what it’s like being an Independent developer. Brittany also speaks about the open development of Camelot Unchained, her passion for wrestling, and how she manages work/life balance in her career as a producer.
In Episode 3, Randy Greenback of Gun Media and Steve go over the differences between working for an Indie developer vs. a “Triple-A” developer. Randy explains how his team landed the Friday the 13th license, what they wanted to accomplish with the game, and what it was like having “44,000 bosses.”
In part 2 of 2, Mike Legg of Petroglyph Games and I discuss Universe at War, 8 Bit Armies, and MOBAs. We also speak about acquisitions and life as an Indie game developer all while doing some accidental alliteration.
In Part 1, Steve speaks with Mike Legg about his career in the video game industry and what it was like working on Star Wars and some of the largest IPs in video games.